General Skills
Rush — Cooldown: 10s.
Full details
Rush — Cooldown: 10s.
Quest highlights, soul crystals, and sample class notes — see Beta Wiki for full lists.
Archive snapshot: 2026-04-30
Rush — Cooldown: 10s.
Rush — Cooldown: 10s.
Fell Swoop — Extra effect for 5 minutes: Spear Atk. Spd +12% and Skill Damage +20% (PvP & PvE).Revival — Restores HP to maximum and removes up to 3 negative effects. Can be used regardless of current HP.Focus Attack…
Fell Swoop — Extra effect for 5 minutes: Spear Atk. Spd +12% and Skill Damage +20% (PvP & PvE).
Revival — Restores HP to maximum and removes up to 3 negative effects. Can be used regardless of current HP.
Focus Attack — Spear single-target bonuses: Accuracy +6, Crit Chance +30%, Crit Damage +30%, PvP/PvE damage +30%.
Howl — P. Atk -15%, M. Atk -15%.
Guts — Increases M. Def and P. Def.Immortal Soul — HP regeneration reduced to 29%.Frenzy — Interlude style (full stats require 60% HP).
Guts — Increases M. Def and P. Def.
Immortal Soul — HP regeneration reduced to 29%.
Frenzy — Interlude style (full stats require 60% HP).
Immortal Soul — HP regeneration reduced to 29%.
Immortal Soul — HP regeneration reduced to 29%.
Thrill Fight — Speed -20%, Atk. Spd +5%.Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.Hide — Invisibility; Speed -10%. Duration 10/15/30s. Any action except moving cancels it.
Thrill Fight — Speed -20%, Atk. Spd +5%.
Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.
Hide — Invisibility; Speed -10%. Duration 10/15/30s. Any action except moving cancels it.
Mechanical Upgrade — Shares part of the master’s stats with the summoned mechanism (ability share).Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.
Mechanical Upgrade — Shares part of the master’s stats with the summoned mechanism (ability share).
Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.
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