updates and changes in the gameplay
Check out the gameplay changes on the Avalon server — built for long-term progression, fair economy and real PvP.
WORLD PROGRESSION
Less instance spam, more open-world farming, raids, epics, economy and conflict — the Lineage experience that lasts.
Fast updates, quick fixes and regular improvements based on real gameplay and player feedback.
The shop won't sell power you can't achieve in-game. Progress comes from farming, PvP and teamwork.
DONATE COINS
Earn Donate Coins in-game from 70+ farming, raid bosses and epic bosses (daily limits per character). Trade them, use them — or request a cashout from the game economy.
AND DYNAMIC RATES
Progress is staged and balanced: faster early leveling, slower endgame — so the world stays alive and content stays relevant.
& RAID SYSTEM
Open-world competition with clear schedules and tuned rewards — bosses evolve with server progression.
CLASS BALANCE
We buff underplayed classes and remove toxic metas — more viable picks in PvE and PvP.
ANTI-BOX
Designed to reduce multi-window advantage: quality-of-life tools and systems that reward real players, not armies of boxes.
SKILL LEARNING
Essence-inspired progression: learn key skills through gameplay (e.g., tablets/books) — less grind pain, more goals.
Events and boss windows are optimized for EU prime time — plus QoL that saves time without killing the economy.
FEATURES SOON
Changelog, systems and detailed guides will be published in the wiki as we approach launch.